Just after he is released from prison after 25 years, New York mafia capo Dwight “The General” Manfredi is unceremoniously exiled by his boss to set up shop in Tulsa, Okla. Realizing that his mob family may not have his best interests in mind, Dwight slowly builds a “crew” from a group of unlikely characters, to help him establish a new criminal empire in a place that to him might as well be another planet.
Dwight, blindsided by the news that his mob family has nothing left for him in New York, is sent to Tulsa, Oklahoma; as he settles in and surveys his new surroundings, Dwight wastes no time making new associates.
Dwight, Tyson, and Bodhi go on a road trip to take care of some business; Stacy does some digging into Dwight's past.
Dwight takes note of a possible new business opportunity. Later, a routine errand has an explosive, unexpected outcome. Stacy opens up to Dwight about what led her to Tulsa.
At the Tulsa Arena, Dwight and company test out their new plan, until a roadblock forces them to adjust and defend their turf. Tyson and his father argue about his future. Dwight gets an unexpected call.
Dwight returns to New York under unfortunate circumstances, where his reunion with his daughter and family doesn't go quite as expected. Back in Tulsa, Tyson runs into some trouble. Armand gets some news from Roxy.
Dwight visits Tina before returning to Tulsa. Pete agrees to send Goodie to Oklahoma, while Roxy tries to keep the FBI at bay. Dwight has an offer for Mitch.
Stacy makes a decision that has serious consequences. Dwight and Armand dispose of evidence, and Bodhi proposes a new plan. Tina contemplates her future.
Dwight and Bodhi lay out the casino plan for Jimmy. As pressure increases, Dwight, Mitch, and Tyson assemble their team. Stacy confronts Waltrip.
It's all hands on deck as tensions between Dwight's crew and Waltrip escalate past the point of no return. Elsewhere, a flashback reveals what sent Dwight to prison 25 years ago.